↓ Transcript
54. Brainstorming
Teaser: In which Cheryl leads a brainstorming session to try to solve the housing problem, resulting in some pretty good callbacks to previous comics.
TAVERN INTERIOR Captain, Cheryl, Ranger, Terry
[FRAME 1]
Cheryl: Whether the Arch Fiend stole our beds or not, we need to figure out where people can sleep. And I'm not gonna sleep on the ground like Pete, that's crazy.
[FRAME 2]
Terry: Can we sleep in here?
Cheryl: What, on the floor? I guess, but the tavern's open all night. It's never gonna be dark or quiet.
[FRAME 3]
Ranger: What about the market?
Captain: It's got a stone floor.
Cheryl: Plus they'd probably charge more than the inn.
[FRAME 4]
Cheryl: What about the church? Isn't charity one of the things the Priest is always on about?
Captain: I've got two words why not.
Terry: Marble floor?
Captain: Resurrection beam.
Teaser: In which Cheryl leads a brainstorming session to try to solve the housing problem, resulting in some pretty good callbacks to previous comics.
TAVERN INTERIOR Captain, Cheryl, Ranger, Terry
[FRAME 1]
Cheryl: Whether the Arch Fiend stole our beds or not, we need to figure out where people can sleep. And I'm not gonna sleep on the ground like Pete, that's crazy.
[FRAME 2]
Terry: Can we sleep in here?
Cheryl: What, on the floor? I guess, but the tavern's open all night. It's never gonna be dark or quiet.
[FRAME 3]
Ranger: What about the market?
Captain: It's got a stone floor.
Cheryl: Plus they'd probably charge more than the inn.
[FRAME 4]
Cheryl: What about the church? Isn't charity one of the things the Priest is always on about?
Captain: I've got two words why not.
Terry: Marble floor?
Captain: Resurrection beam.